![luxor game luxor game](https://static.taigame.org/image/screenshot/201305/luxor-2-hd-1.jpg)
If you miss, though, that's your fault because the game's control and interface don't get in the way.
![luxor game luxor game](http://cdn.akamai.steamstatic.com/steam/apps/234350/ss_fd19d32a083da6fe90d91f8c63c3d5a44a542c07.1920x1080.jpg)
Because the balls are always moving, where your line is pointing now isn't necessarily where your marble will end up by the time your shot actually collides with the balls.Īnd it's handling this gap of time and distance that makes the game so compelling and addictive, because a couple of missed shots can destroy an entire stage, just as a couple of great ones can make a stage. The trick of the game, however, is to lead your shots. Tilt and an alternative touch control scheme are provided, too.Īs you'd expect, as the chains of colour marbles are unleashed and pushed around the various tracks you can see where your shot will end up thanks to the line emanating from your shooter. You move your winged marble holder - or shooter - by sliding your finger left and right anywhere on the screen, tapping to fire, and sliding your finger down to swap ball colour. The graphics are colourful, the audio's the same as the web game, and the control's pin sharp. To some extent, that's because it's everything you'd hope Luxor on iPhone should be.
![luxor game luxor game](http://cdn.ghstatic.com/images/screens/200181/1/6.jpg)
Simply put, this is the best marble-popper available on the App Store. Still, ten of millions of web games after its first appearance Luxor finally comes to iPhone and iPod touch to show us that the touchscreen can be mightier than the mouse. Somehow, though, my history teacher neglected to tell me about their passion for marble-based match-three gameplay. The ancient Egyptians were well known for walking strangely, building large geometric buildings, and pulling the brains of their dead out through their noses with large hooks prior to mummification.